> For the complete documentation index, see [llms.txt](https://plugins-1.gitbook.io/plugins/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://plugins-1.gitbook.io/plugins/products/spoof/modules/ping.md).

# Ping

This module changes ping on a random spoofed player on the server. The idea of this can be useful for servers that utilise a /ping command, this will make players look even more realistic.

## Configuration

```yaml
modules:
  ping:
    enabled: true
    settings:
      delay:
        min: 1
        max: 10
      ping:
        min: 200
        max: 300
```

## Explanation

* Enabled: Whether this module should be toggled in-game.
* Delay: The minimum and maximum amount of seconds to wait before changing ping.
* Ping: The minimum and maximum amount of ms ping the player has.
  * <100ms: 5 Bars
  * <200ms: 4 Bars
  * <300ms: 3 Bars
  * <400ms: 2 Bars
  * <500ms: 1 Bar
