Developers

View the Developer API for Tools.

ToolJoinEvent

This event is fired when the player joins the server, and is given the levelling tool if one isn't present in their inventory.

@EventHandler
public void onToolJoin(ToolJoinEvent event) {
 Player player = event.getPlayer();
 ItemStack item = event.getItem();
 int slot = event.getSlot();
 
 // Is the event cancelled? Returns boolean.
 event.isCancelled();
 
 // Should we cancel the event?
 event.setCancelled(boolean)
}

ToolDamageEvent

This event is fired when the player starts breaking the block.

@EventHandler
public void onBlockDamage(ToolDamageEvent event) {
 Player player = event.getPlayer();
 ItemStack item = event.getItem();
 Block block = event.getBlock();
 
 // Is the event cancelled? Returns boolean.
 event.isCancelled();
 
 // Should we cancel the event?
 event.setCancelled(boolean)
}

ToolMineEvent

This event is fired when the player breaks a block.

@EventHandler
public void onBlockBreak(ToolMineEvent event) {
 Player player = event.getPlayer();
 ItemStack item = event.getItem();
 double xpGained = event.getXpGained();
 Booster booster = event.getBooster();
 Block block = event.getBlock();
 Tool tool = event.getTool();
 
 // Set the xp gained from mining the block.
 event.setXpGained(double);
 
 // Set the booster the player should use.
 event.setBooster(Booster);
 
 // Is the event cancelled? Returns boolean.
 event.isCancelled();
 
 // Should we cancel the event?
 event.setCancelled(boolean)
}

ToolLevelUpEvent

This event is fired when the player levels up their tool.

@EventHandler
public void onLevelUp(ToolLevelUpEvent event) {
 Player player = event.getPlayer();
 ItemStack item = event.getItem();
 PlayerData playerData = event.getPlayerData();
 Tool tool = event.getTool();
 
 // Is the event cancelled? Returns boolean.
 event.isCancelled();
 
 // Should we cancel the event?
 event.setCancelled(boolean)
}

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