> For the complete documentation index, see [llms.txt](https://plugins-1.gitbook.io/plugins/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://plugins-1.gitbook.io/plugins/products/spoof/modules/fluctuation.md).

# Fluctuation

This module automatically adds and removes players to create a realistic fluctuating pattern that reflects your real server count.

## Configuration

```yaml
modules:
  fluctuation:
    enabled: true
    settings:
      delay:
        min: 1
        max: 10
      percent:
        min: 2.0
        max: 2.5
      users:
        - '<UUID>'
        - '<UUID>'
        - '<UUID>'
```

## Explanation

* Enabled: Whether this module should be toggled in-game.
* Delay: The minimum and maximum amount of seconds to wait before adding or removing.
* Percent: The minimum and maximum amount of players to spoof on top of your current count.
* Users: The list of UUIDs which should be used in this module.
